What the world’s top 5 leading media say about Fornite Grand Finals, and then there’s the sixth!

29 07 2019

Here’s a compilation of the world’s top 5 media companies and what they said after the recent Fortnite Grand Finals buzz. We also feature one article from a year ago, giving a totally different perspective.

1. Wired UK

The unbelievable scale of Fortnite’s $30 million World Cup

With a prize pot of $30 million, and 40 million people attempting to qualify for the finals, could this weekend’s Fortnite World Cup be e-sports’ defining moment.

Source: WIRED / Getty Images / Steven Ryan / Stringer

Earlier this month the world’s best national football teams competed in the Women’s World Cup in France for a total prize pool of $30m (£24m). The United States came out on top, bagging $4 million (£3.2m) for besting their competitors.

This weekend, another sports competition with a $30m prize pot takes place at Flushing Meadows, the home of the US Open tennis tournament. The victor will take home $3m (£2.4m), almost as much as the winners of the Women’s World Cup. Given the competition is being held at the home of a tennis grand slam tournament, it’s fitting that the winner will bag more than this year’s Wimbledon champions did. The sport that can attract such big prizes? Fortnite. Read article.

2. Forbes

The ‘Fortnite’ World Cup Is A Mix Of Celebrity And Obscurity, With Tfue As The Exception

The Fortnite World Cup will crown its grand solos winner later today, the result of months of qualifiers and hard work from the players, but if there’s one thing I’ve seen this weekend, it’s that there is a growing divide between Fortnite Twitch superstars and Fortnite esports superstars.

When you think of the guys making big bucks playing Fortnite, you think of Ninja, Dr.Lupo, Courage, Myth, NickMercs, TimtheTatman. And yet none of these guys are playing today. Most tried to qualify for the Fortnite World Cup, either in solos or duos, but all of them didn’t make the cut, and instead are showing up in the Celebrity Pro-Am, something Epic threw to make sure these guys got featured in some capacity, or they’re serving as casters (I believe Lupo and Courage will cast the solo finals today). Read more.


3. CNN Business

All the questions about ‘Fortnite’ you were too embarrassed to ask

Atlanta (CNN Business)“Fortnite” is big business and an unlikely cultural phenomenon that is sweeping the globe.

The multiplayer video game, about an impending ecological crisis threatening the survival of humanity, is about to have its Super Bowl.

The Fortnite World Cup finals will take place at Arthur Ashe tennis stadium in Queens, New York this weekend. Players from all over the world have flown to the Big Apple and will compete over a $30 million prize pool.
If you’re not among the millions of people playing “Fortnite” and are feeling left behind, we break down everything you need to know.

Let’s start with the basics. What the heck is this game?

Fortnite” is essentially a crossover between “The Hunger Games” (a post-apocalypse battle) and “Minecraft” (a creative sandbox where players can build anything they like). You can play it on Xbox, PlayStation, Windows and Mac platforms.
There are two versions: “Fortnite: Save the World,” which has players banding together to fight off zombie-like monsters who drop from storm clouds, and its free (and more popular) spinoff, “Fortnite Battle Royale,” which pits up to 100 players against each other in a frenzied fight for survival. Last one standing wins.

Read more.


4. BBC

Fortnite: UK player finishes second in e-sports World Cup

Jaden Ashman, 15, from Essex, placed second in the Fortnite World Cup finals alongside his Dutch teammate.

A British teenager has won nearly a million pounds after coming second alongside his teammate in the Fortnite World Cup finals.

Jaden Ashman, from Essex will split $2.25m (£1.8m) with his Dutch partner.

The 15-year-old, competing under the name Wolfiez, told the BBC he was “stunned” to have finished so high.

Popular online shooter game Fortnite has 250 million users worldwide, and the event’s prize pool of $30m is the biggest ever at an esports event.

Jaden and his team-mate Dave Jong (Rojo) came second in the duos event. Read more.

Jaden and his mother have sometimes argued over his gaming hobby.


5. Sydney Morning Herald

Despite slow Wi-Fi and isolation, Australian Fortnite team in world’s top 20

Unknown Australian teenagers and inaugural Fortnite World Cup duo competitors Kalan “Serpennt” Jarvis and Jason “Hype” Chui are underdogs in every sense of the word. That hasn’t stopped them defying expectations.

Jason "Hype" Chui

Kalan "Serpennt" Jarvis


Kalan “Serpennt” Jarvis CREDIT:EPIC GAMES

Early Sunday morning, Hobart teen Jarvis, 17, and Parramatta local Chui, 19, battled the world’s best and most popular Fortnite players at Arthur Ashe Stadium in New York in the Fortnite World Cup duos event, winning $72,000 prize money each.

Incredibly, and despite all their disadvantages, the duo placed 18th out of 50 teams in front of thousands of fans at the stadium and millions more watching at home. At the halfway point they were ranked fourth. Read more.

With all of these leading media reporting about the hype, the prize money, the amazing graphics, the epic game play driving even more kids around the world to dream about being eSports athlete hopefuls, here’s one headline that sheds another side to the hype. A sad truth.


6. South China Morning Post


Fornite Battle Royale addiction is forcing kids into video-game rehab

The popular game with 200 million downloads has also caused marriage breakdowns and got professional athletes hooked

Fortnite is particularly compelling because the battle-royale version is free to play and available on a range of devices from phones to gaming consoles. Photo: AP

Fortnite is particularly compelling because the battle-royale version is free to play and available on a range of devices from phones to gaming consoles. Photo: AP


Debbie Vitany is fighting a losing battle against Fortnite.


Her 17-year-old son, Carson, has been logging 12 hours a day on the video game, searching for weapons and resources in a post-apocalyptic world where the goal is being the last person standing. Teachers complain he falls asleep in class and his grades have plummeted.

“We’d made some progress in getting him to cut down his Fortnite hours and get better sleep, but he’s slipped back into his old habits,” Vitany, who lives near Saginaw, Michigan, said in an interview. “I’ve never seen a game that has such control over kids’ minds.” Read more.



7 04 2011

For its 8th edition, ESWC joins forces with the largest French videogames event, Paris Games Week, at the heart of 6.000 m² dedicated to the world’s most prestigious videogames competition.

ESWC will take place this year in the heart of Paris in order to be closer to its public. The four letter brand has decided to form part of the most successful show dedicated to the videogames industry in France, Paris Games Week, which will take place from 21st to 25th October 2011 in Porte de Versailles, Paris.

ESWC this year offers 6.000 m² of show space, qualification areas that have been optimized for the audience, an area dedicated to partners, and a stage with an amphitheatre that can hold up to 1.500 spectators.

The program of events features various animations, tournaments for everyone, VIP in attendance and many more surprises during 5 eventful days!

This year, USD220,000 will be awarded to participants.

Malaysian ESWC licensee since 2008, Go International Group intends to send a team of pro-gamers to defend our Silver Medal win by Team Kingsurf in the game Defense of the Ancients (DotA) 2008. Who will represent the country in Paris this year? Announcements will be made in the 3rd Quarter of the year.

ESWC returns in 2010 at Paris, Disneyland

8 12 2009


Paris, France – November 23, 2009

2009 edition did not happen, but 2010 will. World’s top gamers will be able to compete during the 7 th Electronic Sports Wold Cup™ 2010 Grand Final (ESWC 2010) in Paris, France from June 30 to July 4, 2010.

DIP-Organisation, well known in France for the several events handled since five years, will organize the event in partnership with well known video games organisations.

The ESWC 2010 will be held in Disneyland ® Paris, the famous entertainment park in the Paris neighbourhood.
Disneyland® Paris will host the video games event in Disney®Village, an area including shopping, dining, cinemas, dancing and live entertainment for the whole family and open to anybody, park client as simple visitor. Beside the event venue, Disneyland® Paris will also provide accommodations for the 600 champions during their journey among the numerous hotels of the resort.

ESWC 2010 competitors will vie for $200,000 in prize money divided between the World Champions and their challengers in several tournaments:

Counter Strike
Counter Strike Women
Warcraft 3: Frozen throne
Trackmania ESWC
Virtual Tennis
Need for speed Shift
Street Fighter 4
Fifa 2010

ESWC organization committee might add more games early 2010.

Qualification process will start in January 2010, DIP-Organisation is aiming to gather 32 countries to participate in the ESWC come back.

DIP-Organisation bought the ESWC brandand trademark in August 2009. DIP-Organisation did not buy the company organizing ESWC so far. In consequences, DIP-Organisation is not in charge of any obligation to pay 2008 cash prize or any debt that have not been paid by the last organisation. However , in order to prevent more harm and damage to the ESWC image and to maintain coherent the ESWC project and spirit, DIP-Organisation is studying the possibilities to found a way to compensate the last ESWC champions.


Note from Go International Group, Master License Owner for ESWC Malaysia: We’re currently undergoing negotiations with ESWC France to confirm Malaysia’s participation at ESWC 2010 and will make official announcements in January 2010.

22 Nov 08 in The Star: Roses among the thorns

28 11 2008

logo_thestar logo_youth2_sm

THEY might look like the cute, young groupies of some big team at the SMM Grand National Final DotA Tournament (SGNDT). But beneath all that sugar, spice and everything nice, these five girls are actually part of one of the most famous gaming clans in the world.

Pandora’s Mighty Soldiers (PMS) is a professional female gaming group that has teams all over the world, on various types of consoles as well as computers, and PMS Nyx of Singapore is one of the latest additions to their stable of deadly ladies.

Cynthia Sta Maria, the team’s most senior player, explained how their team was selected to play DotA under the PMS banner.

“We were playing an online competition, and they noticed us. They asked if we were interested in joining them, and now we’re their first Asian DotA team,” she said.

(From left) Kimberlyn See, Cassandra Chan, Nema Nair, Cynthia Sta Maria and Lim Jia Yi of Singapore-based Team PMS Nyx, one of two all-girl teams at the SMM Grand National DotA Tournament.

Though they won their first match, an exhibition game against another all-girl team, the five students didn’t fare too well in the group stages of the tournament proper and were eliminated.

Cynthia, for one, won’t deny that the guys have a natural advantage when it comes to gaming.

“The guys are obviously better, because they have nothing else to do but play! They can just eat, sleep and play for as long as they want. But we can’t! We have to go shopping!” said Cynthia.

Her teammate Cassandra added: “But that’s pretty much all we do as well – we eat, sleep, study, play and shop. And oh yeah, we have our boyfriends.”

However, Kimberlyn See, 17, has an ex-boyfriend to thank for introducing her to the game, though she did feel like the guys constantly underestimated her.

“I started playing because I found it interesting watching him play. But the guys do tend to look down on girls. We were once playing a WCG (World Cyber Games) match against a male team, and they drafted four carriers and one catcher. It felt like they were being complacent because carriers only grow stronger later in the game. But we ended up beating them,” said Kimberlyn.

As for the attention that comes with being an all-girls group at a gaming competition, they prefer to just ignore it.

“I don’t think I get any guys interested in me anyway,” said Kimberlyn. “It’s a good thing too, because we’re not here for the popularity. We’re here to play.”

“Except for (teammate Lim) Jia Yi maybe,” added Cassandra. “She’s still single and available!”

Girl gamers – PMS Clan hit 8TV Quickie

25 11 2008

Go International Group arranged for Neha Nair (USA) and also Cynthia (SG) of Team PMS Nyx and Vivien (MAS) of Team PMS Asterisk to appear on 8TV Quickie’s Tech Talk. They did very well. Good work, galz! Hosts: Belinda and Henry.


War.Mart’s Damien Law in the news

30 10 2008

As part of The Star’s Merdeka special, The Star In.Tech interviewed Damien Law of WarMart Sdn Bhd on his very interesting job. View it here:

22 Oct 2008 in The Star: Top Gamers

22 10 2008

FROM playing computer games together as teenagers to meeting the Prime Minister and receiving his personal endorsement, the four youngsters who make up the core of Team Kingsurf have sure come a long way.

Though it hasn’t always been a smooth ride, Kingsurf have established themselves as one of the best professional gaming teams in the country, a fact nailed home when they won a silver medal in the Warcraft DotA category at the Electric Sports World Cup (ESWC) international gaming tournament in San Jose, California, less than two months ago.

But it all started out with four computer games fans in Johor Baru who played together in cyber cafes, just like hundreds of thousands of teenagers out there.

“We were just having fun playing games together,” said Lee Vei Siang, who goes by the monicker PapaXiong.

“It’s not like it was our ambition or plan to do any of this.”

But even though they have had to struggle at times with problems ranging from their parents’ disapproval to inadequate broadband connection, things still managed to click together for Papaxiong and his friends Mar Yung Chia (XIaOmAa), Lee Wen Chek (Xiaogui), and Ng Wei Poong (Yamateh).

Back in the early days of their gaming career, the guys were getting so good at DotA (one of the most popular games these days), that the Kingsurf cyber café where they played decided to sign them up. They were assigned a manager who would register them up for competitions and they have not looked back since then.

Team Kingsurf (from left) Ng Kim Jen, Ng Wei Poong, Mar Yung Chia, Lee Wen Chek and Lee Vei Siang with the ESWC head referee

Moving to the top

“Since last September or October, we’ve played about fifteen local competitions, and we’ve not lost a single one,” said PapaXiong.

“We’ve lost some games, but we’ve always ended up first place at the end of those competitions. The last time we’ve lost a tournament was the Asian Cyber Games in Singapore in August, where we came in third.”

And while the local professional gaming scene might not be as lucrative compared to in other countries, it was still pretty good money considering their young age.

“We’d win a couple of thousand ringgit at smaller competitions, but the bigger ones would give out several thousand more,” added PapaXiong, who is just 18 this year.

The ironic thing though, is that the one competition that they had lost in the last year was the one that bagged them the jackpot.

Although they lost to Team Zenith from Singapore at the ESWC finals, the five-man team (having added Ng Kim Jen, or Sakura, from Malacca) still ended up pocketing US$8,000 (RM28,000).

But even before the competition, it was already evident that Kingsurf were going to the next level in their gaming careers.

Having won the local ESWC competition out of 1,027 individual participants and along with it the chance to represent Malaysia at San Jose, Kingsurf were granted an audience with Prime Minister Abdullah Ahmad Badawi who was kind enough to give the team his vote of confidence.

“It was really nice to get that kind of recognition,” said Yamateh, also 18.

“I thought he’d be really serious, but he was actually very warm and friendly with us.”

And since their landmark win, Team Kingsurf seem to have been getting their 15 minutes in the spotlight. With a few media interviews under their belt, some articles already out in the papers and even an appearance on 8TV’s Quickie, Kingsurf could well be on their way to being Malaysia’s first high-profile pro-gaming team.

Proud moment: Team Kingsurf manager Eryc Wei Zhen greets Prime Minister Abdullah Ahmad Badawi as the team members look on.

Trouble at the top

However, being at the top of their game comes with a huge downside as well.

“We’ve already been banned from a lot of competitions,” said XIaOmAa. “Especially the smaller ones where we can win a couple of thousand ringgit.”

The team’s honest analysis of the situation is, that they are just too good for their own good.

“The other teams that go for these smaller competitions know that if we take part, we’ll win,” said Sakura matter-of-factly.

PapaXiong added: “They say we should give a chance to other Malaysian teams, because we already have a lot of experience (in competitions). I think a lot of other teams have been complaining about us taking away opportunities from them.”

Because of the ban imposed on them by many local competition organisers, they are often left struggling for funds.

“We’d really like to make this (pro-gaming) our careers, but there’s just not enough money in it now. The amount of money we earn a month depends on how many tournaments we win,” said Yamateh.

And since they’re already banned from many competitions, the team is forced to look for overseas tournaments, but that comes with its own set of problems.

“We were supposed to play in a tournament in China next month, but I think we won’t be able to go because we can’t find enough sponsors,” PapaXiong explained.

“There aren’t many sponsors in Malaysia, and we often have to look for funding from Singapore.”

It’s not just the funding that sometimes limits the development of gaming in Malaysia. According to the guys, the local broadband connection plays a significant role too.

“In terms of skills, we’ve proved at ESWC that we’re on the same level as the rest of the world. Every team was the champion in their respective countries after all,” said Sakura.

“But we could’ve been better because we’ve always had a disadvantage with our net connection – it’s lagging compared to other countries, and so we don’t get to practise with different teams online.”

Best buddies: One of the most crucial things Kingsurf members work on in training sessions like this one, is to come up with new strategies and tactics together.

Secret to success

But take nothing away from these five youngsters, as according to PapaXiong, becoming pro-gamers isn’t as easy as just playing computer games.

“There’s a big difference between playing and training,” he says. “When we first started out, we were just playing around. But now we have to be serious when we practise, because it’s important for the whole team.”

According to Yamateh, their training schedule is quite simple.

“I’m either training or sleeping. I work as a shampoo boy now because I’m training to be a hairstylist. But apart from that, as long as I’m awake, I’ll be training,” he said.

They train an average of six hours a day, or at least three hours. They work on new tactics and strategies, communication, and teamwork; and it’s all on just one game €“ DotA.

Naturally, it can be quite a chore.

“It does feel like a job sometimes,” said XIaOmAa. “Imagine having to play eight hours of the same game every day! It can get boring sometimes.

“What I do when I get bored is turn on MSN and chat with some girls,” he added cheekily.

But it’s their work ethic that makes them such a strong team, says PapaXiong.

“I’m not sure if you can call this a secret to success, but we just work as hard as we can. That’s why we weren’t surprised when we did so well at ESWC. We had put in a lot of effort, and I believe success will come naturally when you do that,” he said.

“And we’re all still pretty good friends now. We have good relationships with each other, and we make it a point to talk things out after games.”

Still, with that amount of dedication to a computer game, in a society where it is considered a worthless pastime for maladjusted youths, it was almost certain that the guys would meet some resistance from their families.

“Of course my parents were quite unhappy about it at first. But then they started to notice that I was getting somewhere with it. And you have to prove that you can manage your time as well,” said PapaXiong.

“And it’s not like they can really do anything about it any more!” XIaOmAa added jokingly.

Their family support at the moment is very important for the team, because most of the top players are usually around 18, and the lifespan of a professional gamer isn’t long.

“A lot depends on which game is popular. We only play DotA now, but unfortunately it’s not as spectator-friendly as Counter Strike. So in the future we might have to change to other games,” said Sakura.

“We might also lose a bit of sharpness after a while,” added PapaXiong.

“It’s common knowledge that those around 18 are the best, because once you get past that age your reactions and instincts will slow down.

“So, we’ll just have to make the most of it now.”